Hades
Active·★ 29·MIT·Updated 2026-09-19
Hades is Unity-aware AI infrastructure that builds a queryable knowledge graph of your entire Unity project, enabling AI agents like Claude Code to understand project structure and dependencies rather than relying on guesswork. It provides agents with 90 MCP tools and 22 skills, improving correctness and reducing costs for complex development tasks within Unity.
#Unity#AI Infrastructure#Knowledge Graph#Code Analysis#Game Development#Developer Tools#Local-first#Observability
01
Features
01Semantic Knowledge Graph: A queryable graph of Unity project assets, scripts, and their dependencies.
02Full Observability (Charon): Tracing of every tool call, graph query, and memory operation for transparency.
03Persistent Project Memory (Asphodel): Version-controlled markdown for capturing project decisions and context.
04Extensive AI Toolkit: Includes 22 skills and 90 Model Context Protocol (MCP) tools for AI agents.
05Local-First Operation: Runs entirely locally without cloud services, ensuring privacy and version control.
02
Compatibility
Unity
Editor
Verified via docs
Node.js
Runtime
Verified via docs
Claude Code
Agent Client
Verified via docs
macOS
OS
Verified via docs
Model Context Protocol (MCP)
Protocol
Verified via docs
03
Quick start
1
$ /plugin marketplace add TheArcForge/hades-plugin
2
$ /plugin install hades
04
Use cases
↳Project Overview: AI agents can provide accurate, project-specific overviews.
↳Structural Search: Perform deep structural searches for references across scenes, prefabs, and scripts.
↳Dependency Analysis: Trace dependencies and analyze the impact of proposed changes before implementation.
↳Context-Aware Advice: Leverage persistent project memory for context-aware guidance and architectural decisions.
↳Automated Unity Editor Actions: Enable AI agents to execute various Unity editor actions programmatically.
05
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