traktor
Traktor is a high-performance open-source 3D game engine written in C++, designed for flexibility and efficiency. It offers a comprehensive toolkit including a feature-rich editor, advanced rendering with Vulkan and ray tracing, and LUA scripting, having powered commercial titles across multiple platforms.
traktor sits in the Dev Tooling category, so it is usually better judged by workflow fit, deployment style, and team needs than by isolated features alone. Based on the available metadata, it leans most clearly toward Feature-rich editor with active connection and hot reloading of assets.. A representative use case is Developing high-performance 3D games for PC (Windows, Linux).. The listed license is MPL-2.0. GitHub stars are currently 580. Relevant tags include Game Engine, C++.