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Gopeak-godot-mcp
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Gopeak-godot-mcp

Active·★ 268·MIT·Updated 2026-09-12

GoPeak is an MCP server designed for Godot Engine, enabling AI assistants to interact with game projects for comprehensive development workflows. It offers a rich set of 110+ tools for scene editing, script modification, runtime inspection, and deep debugging, all while maintaining token efficiency.

Gopeak-godot-mcp sits in the Vision / Multimodal category, so it is usually better judged by workflow fit, deployment style, and team needs than by isolated features alone. Based on the available metadata, it leans most clearly toward Real project feedback loop for in-context fixes and continuous iteration.. A representative use case is Accelerating solo and indie game development by providing AI assistance for various tasks.. The listed license is MIT. GitHub stars are currently 268. Relevant tags include Godot Engine, AI Assistance.

This write-up is based on the project's README and public repository data. We have not hand-tested the tool.

#Godot Engine#AI Assistance#MCP Server#Game Development#Debugging Tools#Node.js#Runtime Inspection#Tooling Automation
$ Install
$ npm install -g gopeak && gopeak
↗ Visit site★ GitHub
01

Features

01Real project feedback loop for in-context fixes and continuous iteration.
02Extensive toolkit with over 110 tools covering scene, script, resource, runtime, LSP, and DAP functionalities.
03Token-efficient operation through a compact tool surface (33 core tools) and dynamic tool groups that activate on demand.
04Deep integration with Godot Engine for ClassDB queries, runtime inspection, debugger hooks, and bridge-based scene/resource editing.
02

Why choose it

+Real project feedback loop for in-context fixes and continuous iteration.
+Extensive toolkit with over 110 tools covering scene, script, resource, runtime, LSP, and DAP functionalities.
+Accelerating solo and indie game development by providing AI assistance for various tasks.
+Supports 4 platforms or runtime environments.
03

Trade-offs

!The final decision should still be made through side-by-side comparison with similar tools.
04

Compatibility

Godot Engine
Framework
Verified via docs
Node.js
Runtime
Verified via docs
TypeScript
Language
Verified via docs
npm
Package Manager
Verified via docs
05

Quick start

1
$ npm install -g gopeak
2
$ gopeak
06

Use cases

↳Accelerating solo and indie game development by providing AI assistance for various tasks.
↳Enabling AI to debug complex issues by inspecting actual project and runtime states.
↳Automating common build tasks such as scene creation, node manipulation, and script generation.
↳Performing runtime testing including input injection, viewport capture, and live scene inspection.
07

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On this page
01Features02Why choose it03Trade-offs04Compatibility05Quick start06Use cases07Alternatives
HaD0Yun /
Gopeak-godot-mcp
↗

GoPeak — The most comprehensive MCP server for Godot Engine. 95+ tools: scene management, GDScript LSP, DAP debugger, screenshot capture, input injection, ClassDB introspection, CC0 asset library. npx gopeak

268MIT
Last commit1mo ago
StatusActive
CategoryVision / Multimodal
Links
Documentation↗Discussion↗Issues↗Releases↗
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