Godot-MCP vs godot-mcp-pro
Godot-MCP: Godot MCP connects AI assistants such as Claude, Cursor, Copilot, Windsurf, Cline and Codex to Godot Engine 4.x through 386 tools. It reads and writes scenes, resources, GDScript, C# and shaders directly, drives the live editor, and can inspect, pause, step and screenshot a running game. Scene edits go through Godot's native undo stack. It is licensed under AGPL-3.0.; godot-mcp-pro: Godot MCP Pro is a premium MCP server that connects AI assistants to Godot editor with 162 powerful tools. It features real-time WebSocket communication, undo/redo support, and smart type parsing. The server offers three modes (Full, Lite, Minimal) to fit different client tool limits.
TL;DR
Have an AI assistant build and refactor Godot scenes and scripts in a game project
AI-assisted Godot game development and scene editing
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