prospectio-api-mcp vs unity-mcp
prospectio-api-mcp: Prospectio MCP API is a FastAPI-based application that implements the Model Context Protocol (MCP) for lead prospecting. It follows Clean Architecture principles with persistent storage using PostgreSQL and pgvector. The application provides a three-phase contact enrichment process using Perplexity web search and DuckDuckGo to discover professional information, LinkedIn URLs, and biographical details.; unity-mcp: MCP for Unity integrates AI assistants like Claude and VS Code Copilot with the Unity Editor using the Model Context Protocol. This allows developers to use Large Language Models to manage assets, control scenes, edit scripts, and automate various tasks within Unity, streamlining game development workflows.
TL;DR
Lead prospecting and contact enrichment for sales teams
- You develop games in Unity and want AI assistants (Claude, Cursor) to manage assets, inspect hierarchy, edit C# scripts, and run Editor commands via MCP.
- You want to automate scene setup, prefab creation, and repetitive Unity Editor tasks using natural language.
- You use Unreal Engine or Godot; unity-mcp connects strictly to the Unity Editor.
- You only write gameplay C# logic outside of Unity and do not need Editor-level RPC integration.
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