php-sdk vs unity-mcp
php-sdk: The MCP PHP SDK is the official toolkit for implementing Model Context Protocol servers and clients in PHP. It offers a framework-agnostic API, allowing developers to expose PHP application functionality to AI agents or integrate with MCP servers.; unity-mcp: MCP for Unity integrates AI assistants like Claude and VS Code Copilot with the Unity Editor using the Model Context Protocol. This allows developers to use Large Language Models to manage assets, control scenes, edit scripts, and automate various tasks within Unity, streamlining game development workflows.
TL;DR
Exposing existing PHP application functionalities (e.g., database access, custom logic) as callable tools or readable resources for AI agents.
- You develop games in Unity and want AI assistants (Claude, Cursor) to manage assets, inspect hierarchy, edit C# scripts, and run Editor commands via MCP.
- You want to automate scene setup, prefab creation, and repetitive Unity Editor tasks using natural language.
- You use Unreal Engine or Godot; unity-mcp connects strictly to the Unity Editor.
- You only write gameplay C# logic outside of Unity and do not need Editor-level RPC integration.
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