construct3-mcp logo
construct3-mcp
★ 22
vs
Godot-MCP logo
Godot-MCP
★ 49

construct3-mcp vs Godot-MCP

construct3-mcp: An MCP server that lets Claude, Cursor and other AI assistants read, analyze and safely edit Construct 3 projects, with editor-faithful writes, backups and validation. It can also drive a running game over the Chrome DevTools Protocol.; Godot-MCP: Godot MCP connects AI assistants such as Claude, Cursor, Copilot, Windsurf, Cline and Codex to Godot Engine 4.x through 386 tools. It reads and writes scenes, resources, GDScript, C# and shaders directly, drives the live editor, and can inspect, pause, step and screenshot a running game. Scene edits go through Godot's native undo stack. It is licensed under AGPL-3.0.

01

TL;DR

construct3-mcp logo
construct3-mcpMCP Servers · ★ 22

Let an AI assistant edit event sheets, layouts and objects in a Construct 3 project

Godot-MCP logo
Godot-MCPMCP Servers · ★ 49

Have an AI assistant build and refactor Godot scenes and scripts in a game project

02

Side-by-Side Comparison

Field
construct3-mcp logoconstruct3-mcp
Godot-MCP logoGodot-MCP
Category
MCP Servers
MCP Servers
Stars
★ 22
★ 49
License
MIT
AGPL-3.0
Install Command
git clone https://github.com/liauw-media/construct3-mcp.git && cd construct3-mcp && npm ci
npx @yanhuifair/godot-mcp --enable-plugin -p .
Updated
3w ago
2d ago
Open Source
Yes
Yes
Tags
ai-tools, claude, construct-3
mcp-server, godot, game-development
03

Features

construct3-mcp logoconstruct3-mcp
01Editor-faithful writes with backups and validation
02Follows the project on disk, so no reconnect after an editor save
03Runtime tools to serve a preview and drive a running game
04Analysis tools for orphaned objects, dependencies and performance
Godot-MCP logoGodot-MCP
01386 tools for scenes, resources, scripts, shaders and project settings
02Reads and writes .tscn, .tres, GDScript, C# and .gdshader files without launching Godot
03Drives the live editor: select nodes, connect signals, set breakpoints, run and stop the game
04Inspects the running game, injects input, steps frames and takes screenshots
05Every scene edit registers on Godot's undo stack; search_tools helps find the right tool
04

Use Cases

construct3-mcp logoconstruct3-mcp
↳Let an AI assistant edit event sheets, layouts and objects in a Construct 3 project
↳Validate a project against editor load-time rules
↳Debug a game that loads but hangs or fails silently
Godot-MCP logoGodot-MCP
↳Have an AI assistant build and refactor Godot scenes and scripts in a game project
↳Debug a running game by stepping frames and inspecting the live scene tree
↳Author shaders and lightmaps through conversation
FAQ

FAQ

What is the difference between construct3-mcp and Godot-MCP?
Both construct3-mcp and Godot-MCP are in the MCP Servers category. construct3-mcp has 22 stars, while Godot-MCP has 49 stars.
Which is better, construct3-mcp or Godot-MCP?
The best choice depends on your use case. Choose construct3-mcp if Let an AI assistant edit event sheets, layouts and objects in a Construct 3 project, and Godot-MCP if Have an AI assistant build and refactor Godot scenes and scripts in a game project.
Is construct3-mcp free or open source?
Yes, construct3-mcp is open source on GitHub (MIT).
Is Godot-MCP free or open source?
Yes, Godot-MCP is open source on GitHub (AGPL-3.0).
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