3dsmax-mcp logo
3dsmax-mcp
★ 329
vs
unity-mcp logo
unity-mcp
★ 15.3k

3dsmax-mcp vs unity-mcp

3dsmax-mcp: 3dsmax-mcp is an MCP server that connects AI agents like Claude, Codex, and Gemini to Autodesk 3ds Max. It enables scene inspection and manipulation, object creation, material assignment, scripting, and viewport captures. It includes a native C++ plugin for 3ds Max 2026 and a MAXScript fallback for older versions.; unity-mcp: MCP for Unity integrates AI assistants like Claude and VS Code Copilot with the Unity Editor using the Model Context Protocol. This allows developers to use Large Language Models to manage assets, control scenes, edit scripts, and automate various tasks within Unity, streamlining game development workflows.

01

TL;DR

3dsmax-mcp logo
3dsmax-mcpDev Tooling · ★ 329

Automate 3D scene creation and editing with AI agents

unity-mcp logo
unity-mcpDev Tooling · ★ 15.3k
When to choose:
  • You develop games in Unity and want AI assistants (Claude, Cursor) to manage assets, inspect hierarchy, edit C# scripts, and run Editor commands via MCP.
  • You want to automate scene setup, prefab creation, and repetitive Unity Editor tasks using natural language.
When to skip:
  • You use Unreal Engine or Godot; unity-mcp connects strictly to the Unity Editor.
  • You only write gameplay C# logic outside of Unity and do not need Editor-level RPC integration.
02

Side-by-Side Comparison

Field
3dsmax-mcp logo3dsmax-mcp
unity-mcp logounity-mcp
Category
Dev Tooling
Dev Tooling
Stars
★ 329
★ 15.3k
License
MIT
MIT
Install Command
git clone https://github.com/cl0nazepamm/3dsmax-mcp.git && cd 3dsmax-mcp && uv sync && python scripts/build_skill.py
Unity Package Manager → Add from git URL: https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main
Updated
2d ago
4d ago
Open Source
Yes
Yes
Tags
3dsmax, claude, claude-code
Unity, LLM, AI Assistant
03

Features

3dsmax-mcp logo3dsmax-mcp
01Inspect and manipulate scenes — objects, materials, modifiers, hierarchies
02Create objects, assign materials, build PBR setups from texture folders
03Transform, clone, parent, hide/freeze objects in bulk
04Write OSL shaders
05Advanced viewport captures
unity-mcp logounity-mcp
01Natural Language Control over Unity
02Comprehensive Unity Toolset (assets, scenes, scripts, etc.)
03Automation of Repetitive Workflows
04Extensible with Various MCP Clients
05Seamless AI Assistant Integration
04

Use Cases

3dsmax-mcp logo3dsmax-mcp
↳Automate 3D scene creation and editing with AI agents
↳Develop and apply materials and shaders programmatically
↳Debug and iterate MAXScript or Python scripts interactively
unity-mcp logounity-mcp
↳Rapidly creating and prototyping Unity applications using natural language.
↳AI-driven management of Unity assets, scenes, and scripts.
↳Automating complex or repetitive Unity development workflows.
05

Best For

3dsmax-mcp logo3dsmax-mcp
—
unity-mcp logounity-mcp
Most PopularEssentialTrending
FAQ

FAQ

What is the difference between 3dsmax-mcp and unity-mcp?
Both 3dsmax-mcp and unity-mcp are in the Dev Tooling category. 3dsmax-mcp has 329 stars, while unity-mcp has 15.3k stars.
Which is better, 3dsmax-mcp or unity-mcp?
The best choice depends on your use case. Choose 3dsmax-mcp if Automate 3D scene creation and editing with AI agents, and unity-mcp if Rapidly creating and prototyping Unity applications using natural language..
Is 3dsmax-mcp free or open source?
Yes, 3dsmax-mcp is open source on GitHub (MIT).
Is unity-mcp free or open source?
Yes, unity-mcp is open source on GitHub (MIT).
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