Unity-AI-Animation
Active·★ 118·MIT·Updated 2026-10-16
Unity AI Animation provides AI-powered tools for Unity animation workflow, allowing users to create and modify AnimationClips and AnimatorControllers via natural language commands. It automates repetitive tasks like setting up state machines and adding keyframes, ideal for rapid prototyping and procedural animation generation. Built on the AI Game Developer platform.
#ai#animation#gamedev#mcp#mcp-servers#model-context-protocol#unity
01
Features
01Create AnimationClip assets (.anim) from natural language
02Modify AnimationClip (set/remove curves, add events)
03Get AnimationClip data (curves, events, frame rate)
04Create AnimatorController assets (.controller)
05Modify AnimatorController (add/remove states, parameters, transitions)
02
Compatibility
Unity 2022.3.62f1
Unity 2022.3.62f1
Verified via docs
Unity 2023.2.22f1
Unity 2023.2.22f1
Verified via docs
Unity 6000.3.1f1
Unity 6000.3.1f1
Verified via docs
03
Quick start
1
$ openupm add com.ivanmurzak.unity.mcp.animation
04
Use cases
↳Rapid prototyping of animations
↳Procedural animation generation
↳Streamlining complex animator setups
05
Alternatives
bricks-mcp-open★ 92
The most comprehensive open-source MCP server for Bricks Builder — 105 tools for pages, templates, styles, SEO, content, and more.
octave-mcp★ 55
OCTAVE protocol - structured AI communication with 3-20x token reduction. MCP server with lenient-to-canonical pipeline and schema validation.
Unity-AI-ProBuilder★ 55
AI-powered 3D modeling tools for Unity ProBuilder. Enables AI assistants to create and manipulate editable meshes through natural language commands. Create primitive shapes, extrude faces, bevel edges, apply materials, merge objects, and perform advanced mesh operations like bridging and subdivision.
Unity-AI-ParticleSystem★ 55
AI-powered tools for Unity Particle System. Create and modify Particle System directly through natural language commands.
Comments
Log in to leave a comment
No comments yet. Be the first!