unity-mcp-plugin
Unity MCP Plugin (UPM) — Editor bridge for AI-assisted game development. Enables Claude, Cursor & MCP-compatible AI to control Unity Editor with 268 tools: scenes, GameObjects, components, builds, profiling, Shader Graph, Amplify Shader Editor, terrain, physics, NavMesh & more. Free & open source.
This package runs a lightweight HTTP bridge inside the Unity Editor on localhost:7890. The companion Unity MCP Server connects to it, exposing 288 tools to AI assistants across 30+ feature categories. It enables AI to control the Unity Editor for game development tasks like scene creation, scripting, building, and profiling.
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- CCorey ChenApr 21, 2026
UPM packaging makes installation standard — works like any other Unity package.
- BBlake AndersonMar 24, 2026
268 tools covering scenes, GameObjects, components, and builds is comprehensive Unity Editor coverage.
- SSpencer KimMar 19, 2026
AI-assisted game development via Claude and Cursor is genuinely productive for component-level work.
- RRiley GarciaMar 8, 2026
Scene manipulation via natural language saves significant iteration time for level design tasks.
- SSam ThompsonMar 6, 2026
Build automation tools alongside the editor control make this useful beyond just asset management.