editor
Active·★ 24.7k·MIT·Updated 2026-10-08
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Pascal Editor is an open-source, local-first 3D building editor built with React Three Fiber and WebGPU. It can be run in the browser or from the command line, enabling integration with AI agents through its Model Context Protocol (MCP).
#3D Editor#React Three Fiber#WebGPU#Local-first#AI Agent Integration#CLI Tool#Monorepo#Building Design
01
Features
01Open-source and local-first 3D building editor
02Built with modern web technologies: React Three Fiber and WebGPU
03Supports AI agent integration via Model Context Protocol (MCP)
04Flexible deployment: run in browser or as a CLI application
05Modular architecture with a plugin system for extensibility
02
Compatibility
Node.js
Runtime
Verified via docs
Browser
Platform
Verified via docs
CLI
Interface
Verified via docs
React Three Fiber
Framework
Verified via docs
WebGPU
Graphics API
Verified via docs
macOS
OS
Verified via docs
03
Quick start
1
$ npx @pascal-app/cli editor
04
Use cases
↳Designing and editing 3D architectural scenes and building structures.
↳Automating 3D design tasks using AI agents for tasks like furniture fitting and scene work.
↳Developers creating custom 3D applications or extending editor capabilities with plugins.
↳Managing local 3D projects with persistent data storage and version control (undo/redo).
05
Alternatives
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